Semiconductor company AMD has enabled the first feature of its FSR “Redstone” technology, called Ray Regeneration, in Call of Duty: Black Ops 7 for Radeon RX 9000 Series GPUs. The update enhances lighting and reflections in the game, allowing players to see more accurate and detailed visuals, such as reflections in water or other surfaces.

Ray Regeneration uses a neural network to clean up noisy ray-traced data and restore full-quality lighting and reflections. The process improves the visual detail while keeping the game performance smooth. AMD says it also sharpens visuals before upscaling, making gameplay clearer and more realistic.

FSR “Redstone” is a set of machine-learning-powered technologies designed for AMD’s latest RDNA 4 GPUs. The suite includes:

  • FSR Upscaling – Builds high-quality visuals from lower-resolution frames.
  • FSR Frame Generation – Adds extra frames between rendered frames for smoother gameplay.
  • FSR Ray Regeneration – Restores sharp, noise-free ray-traced visuals from sparse data.
  • FSR Radiance Caching – Predicts how light moves through a scene for efficient real-time lighting.

The company says Ray Regeneration is the first feature of FSR “Redstone” to be released, with other enhancements coming soon.

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